Temple of Unstable God
Temple of Unstable God
is a funky 2D action-foraging platformer with neat physics created in two weeks for Godot Wild Jam #49 by texnoforge and friends in Godot Engine 3.5 โค
Controls โจ ๐ฑ
- move: WSAD or arrow keys
- throw fruit: left mouse button (hold to continue throwing)
- wall jump: W or UP when sliding wall (no left/right input)
- forage: auto when standing still
- sacrifice: auto when standing on shrine
Features
- state-of-the-art ๐๐๐๐ฅ ballistics
- all ๐ use physics
- spawn as much ๐ as you want / can
- ๐-operated buttons and mechanisms
- drown in ๐
- collect ๐ฝ๐ฅฌ๐๐ฅฅ๐ to calm the Unstable God
- search the temple for 6 different offerings
- ponder the mysterious binary ๐ doom timer
- get bonked by ๐ฅฅ
- deliver offerings to the Fire of Sacrifice
- fail to satisfy the Unstable One and witness annihilation
- secrets
- you need to find those yourself ๐
Credits
- ๐ coding: voice of texnoforge
- ๐จ art: CatGutsNightmare
- ๐ต music: Dr. Avocadough
- ๐ sound: Apheo
..and of course, all the awesome people who contribute to Godot Engine and other FOSS projects โฅ
Stats
- ๐ 2400 lines of code
- ๐ฉโ๐ป 87 git commits
- ๐ค 39 Godot scenes
- ๐ 106 sounds
- ๐ผ 44 images
Status | In development |
Platforms | HTML5 |
Author | texnoforge |
Genre | Platformer |
Made with | Godot |
Tags | 2D, Godot, Physics, Pixel Art |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse, Gamepad (any) |
Accessibility | Textless |
Links | texnoforge |
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